Unreal Engine Toronto Meetup #14 Presentation
On September 29, David Wyand gave a presentation during the Unreal Engine Toronto Meetup #14 talking about work he has done on the game The Field. The meetup was recorded and his presentation is the...
View ArticleGiant Fighting Robots
Doodling on a game concept during a jam this past week. Eight foot tall fighting robots in VR.
View Article“The Field” Main Menu Test 002
Continuing work on the main menu scene for our WW2 #VR FPS, The Field. You stand in front of the jeep to choose servers. (Work in progress) The Field is out WW2 VR FPS, coming for all PCVR headsets.
View Article“The Field” Main Menu Test 001
Following D-Day, the Allies erected a sign post that has become our main menu. (Work in progress) The Field is our WW2 VR FPS, coming for all PCVR headsets.
View ArticleField Test 006 – Testing our WW2 VR FPS “The Field”
Today we released a sixth look at our new game, The Field, a WW2 VR FPS inspired by Battlefield 1942. This means flag captures, soldiers in varying kits, and vehicles. In this update, we head to the...
View ArticleTurtle VR Build Tutorial 02
We’ve released our second tutorial for Turtle VR. In this video, we walk through having the turtle draw a random path using block programming while in VR. Turtle VR, our block-based program drawing...
View ArticleTurtle VR Build Tutorial 01
We’ve released our first tutorial for Turtle VR. In this video, we go over the tablet interface, and build a simple block program. Turtle VR, our block-based program drawing program, is now available...
View ArticleTurtle VR Launch Trailer
Turtle VR, our block-based program drawing program, is now available on Steam for all SteamVR headsets, and the Oculus Rift. ⇒ BUY TODAY ON STEAM ⇐
View ArticleTurtle VR Now Available on Steam
Turtle VR, our block-based program drawing program, is now available on Steam for all SteamVR headsets, and the Oculus Rift. ⇒ BUY TODAY ON STEAM ⇐ For the next week, you can get Turtle VR for 10% off...
View ArticleTurtle VR – Now with more baby turtle!
With the launch of Turtle VR on January 28, here is a preview video showing one of the turtles you may choose: the baby turtle. Use a Google Blockly/MIT Scratch interface to drive this cute guy around...
View ArticleWishlist Turtle VR on Steam!
Turtle VR, Gnometech’s block-based programmable drawing VR application, is coming to Steam on January 28. Wishlist Turtle VR on Steam, Today! You can also find out more about Turtle VR over on its page.
View ArticleField Test 005 – Testing our WW2 VR FPS “The Field”
Today we released a fifth look at our new game, The Field, a WW2 VR FPS inspired by Battlefield 1942. This means flag captures, soldiers in varying kits, and vehicles. In this update, we head back to...
View ArticleField Test 004 – Testing our WW2 VR FPS “The Field”
Today we released a fourth look at our new game, The Field, a WW2 VR FPS inspired by Battlefield 1942. This means flag captures, soldiers in varying kits, and vehicles. This time around, I’m doing my...
View ArticleDavid Wyand Speaks at TorontoVR #49
Last night, David Wyand gave a presentation to the Toronto VR community about his approach to building a character’s locomotion art and IK for our multiplayer VR FPS, The Field. This talk was similar...
View ArticleGnometech is at Oculus Connect 5
Thanks to the Oculus Start program, David Wyand is attending OC5! If you see him, be sure to say ‘Hi’. David will be wearing either a The Field or Gnometech shirt.
View ArticleDavid Wyand Speaks at Toronto Unreal Engine & Friends #4
Last night, David Wyand gave a presentation to the Toronto UE4 community about his approach to building a character’s locomotion art and IK for our multiplayer VR FPS, The Field. He talked about...
View ArticleField Test 003 – Testing our WW2 VR FPS “The Field”
Today we released a third look at our new game, The Field, a WW2 VR FPS inspired by Battlefield 1942. This means flag captures, soldiers in varying kits, and vehicles. In this video, we head to the...
View ArticleOculus Start Unboxing in VR
Oculus sent us some nice goodies, including an Oculus Go and Rift, as part of their Start program. They had also requested that everyone send in their unboxing videos once the package was received....
View ArticleField Test 002 – Testing our WW2 VR FPS “The Field”
Today we released a second look at our new game, The Field. The Field (may not be the final name) is a WW2 VR FPS inspired by Battlefield 1942. This means flag captures, soldiers in varying kits, and...
View ArticleFeatured in Canadian Healthcare Technology
The March issue of Canadian Healthcare Technology contains an article about the work myself, and Quantum Capture, did with two doctors at Toronto’s Sunnybrook and SickKids hospitals. The project was a...
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